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If you don't know about the new features available in HTML5, now's the time to find out. The latest version of this markup language is going to significantly change the way you develop web applications, and this book provides your first real look at HTML5's new elements and attributes.
Even though work on HTML5 is ongoing, browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and browsers for smart phones are even farther ahead, especially iPhone's MobileSafari browser. With HTML5: Up & Running, you'll learn how this new version enables browsers to interact with JavaScript much more easily than before. You'll also learn how HTML5 can help you develop applications that:
- Display video directly in the browser, without having to rely on plugins
- Work even when a user is offline, by taking advantage of HTML5's persistent storage
- Offer a drawing canvas for dynamically generated 2-D graphics
This concise guide is the most complete and authoritative book you'll find on the subject. Author Mark Pilgrim writes the weekly digest for the HTML5 Working Group, and represents Google at conferences on HTML5's capabilities. Stay ahead of the curve. Order a copy of this book today.
Five Things You Should Know About HTML5by Mark Pilgrim
1. It’s not one big thing. You may well ask: “How can I start using HTML5 if older browsers don’t support it?” But the question itself is misleading. HTML5 is not one big thing; it is a collection of individual features. So you can’t detect “HTML5 support,” because that doesn’t make any sense. But you can detect support for individual features, like canvas, video, or geolocation.
You may think of HTML as tags and angle brackets. That’s an important part of it, but it’s not the whole story. The HTML5 specification also defines how those angle brackets interact with JavaScript, through the Document Object Model (DOM). HTML5 doesn’t just define video tag; there is also a corresponding DOM API for video objects in the DOM. You can use this API to detect support for different video formats, play a video, pause, mute audio, track how much of the video has been downloaded, and everything else you need to build a rich user experience around the video tag itself.
Chapter 2 and Appendix A will teach you how to properly detect support for each new HTML5 feature.
2. You don’t need to throw anything away. Love it or hate it, you can’t deny that HTML 4 is the most successful markup format ever. HTML5 builds on that success. You don’t need to throw away your existing markup. You don’t need to relearn things you already know. If your web application worked yesterday in HTML 4, it will still work today in HTML5. Period.
Now, if you want to improve your web applications, you’ve come to the right place. Here’s a concrete example: HTML5 supports all the form controls from HTML 4, but it also includes new input controls. Some of these are long-overdue additions like sliders and date pickers; others are more subtle. For example, the email input type looks just like a text box, but mobile browsers will customize their onscreen keyboard to make it easier to type email addresses. Older browsers that don’t support the email input type will treat it as a regular text field, and the form still works with no markup changes or scripting hacks. This means you can start improving your web forms today, even if some of your visitors are stuck on IE 6.
Read all the gory details about HTML5 forms in Chapter 9.
3. It’s easy to get started. “Upgrading” to HTML5 can be as simple as changing your doctype. The doctype should already be on the first line of every HTML page. Previous versions of HTML defined a lot of doctypes, and choosing the right one could be tricky. In HTML5, there is only one doctype: !DOCTYPE html
Upgrading to the HTML5 doctype won’t break your existing markup, because all the tags defined in HTML 4 are still supported in HTML5. But it will allow you to use -- and validate -- new semantic elements like article, section, header, and footer. You’ll learn all about these new elements in Chapter 3.
4. It already works Whether you want to draw on a canvas, play video, design better forms, or build web applications that work offline, you’ll find that HTML5 is already well-supported. Firefox, Safari, Chrome, Opera, and mobile browsers already support canvas (Chapter 4), video (Chapter 5), geolocation (Chapter 6), local storage (Chapter 7), and more. Google already supports microdata annotations (Chapter 10). Even Microsoft -- rarely known for blazing the trail of standards support -- will be supporting most HTML5 features in the upcoming Internet Explorer 9.
Each chapter of this book includes the all-too-familiar browser compatibility charts. But more importantly, each chapter includes a frank discussion of your options if you need to support older browsers. HTML5 features like geolocation (Chapter 6) and video (Chapter 5) were first provided by browser plugins like Gears or Flash. Other features, like canvas (Chapter 4), can be emulated entirely in JavaScript. This book will teach you how to target the native features of modern browsers, without leaving older browsers behind.
5. It’s here to stay. Tim Berners-Lee invented the world wide web in the early 1990s. He later founded the W3C to act as a steward of web standards, which the organization has done for more than 15 years. Here is what the W3C had to say about the future of web standards, in July 2009:
- Today the Director announces that when the XHTML 2 Working Group charter expires as scheduled at the end of 2009, the charter will not be renewed. By doing so, and by increasing resources in the HTML Working Group, W3C hopes to accelerate the progress of HTML5 and clarify W3C’s position regarding the future of HTML.
- Sales Rank: #451581 in Books
- Brand: Brand: O'Reilly Media
- Published on: 2010-08-27
- Released on: 2010-08-24
- Original language: English
- Number of items: 1
- Dimensions: 9.19" h x .50" w x 7.00" l, .80 pounds
- Binding: Paperback
- 222 pages
- ISBN13: 9780596806026
- Condition: New
- Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!
Most helpful customer reviews
242 of 249 people found the following review helpful.
Too much chatter, too little detail
By Andor Admiraal
I must say: I enjoyed going through this book. It is written in an opinionated and slightly irreverent style, so I found it a mildly amusing read.
That being said: why do people buy a book on HTML5? Some would like to have a good in-depth reference on the ins and outs of the new language. Well now - that's not this book. Others might be new to web development and think learning HTML5 would be a good starting point. While they are right that HTML (5 or 4) is the place to start, this book surely isn't.
There's some depth when it comes to background, but much less when it comes to HTML5 itself or how to use it. True, the tag and geolocation are covered pretty much in detail, but the author made some hard to defend choices in spending his paper estate.
HTML5 gives us no more than a handful of new tags, still some of those ( and , for example) are simply mentioned once and that's that. No examples, no advise on where to use them, nothing on browser support. Yet the book takes five pages at the start to tell the story of how the img-tag came into being some 15 years ago. Again, mildly amusing, but probably not the reason you are thinking of buying this book.
Another example: there are 10 pages with a primer on audio and video codecs, plus another 19 (!) detailed pages (with lots of screen shots) on how to use a number of specific and probably soon outdated software tools to encode video for the web. All fine for those who are completely new to video encoding and believe a book on HTML5 should be the starting point for that. But when it comes to the actual tag (under the aptly named heading "At Last, the Markup"), this consists of a meager 3 pages that include a statement like this:
"The element has methods like play() and pause()".
Huh? "Methods like"? So which other methods are there? And how and where would I use them? Are these standardized across browsers? Where can I find more about them? Any example, maybe?
If you think these are the kind of questions a book on HTML5 should answer, you are out of luck. The above sentence is all the information on this particular topic you are going to get. Not a word about implementing these methods, or on how to style the browsers' native video controllers that come with HTML5 support. There are a good number of external references for information on things like Unicode, codecs and video containers, and some useful scripts, but not a word on how we can get the information on how to control and style the tag. Maybe the logical conclusion would be: in another book on HTML5, perhaps?
96 of 105 people found the following review helpful.
Not Something I'd Make Part Of My Permanent Library
By Greg Bulmash
In the 1970s, ABC's "Schoolhouse Rock" took the tedious process of making a law and distilled it down into a 3-minute song that many of us can at least sing the first few bars from ("I'm just a bill, yes I'm only a bill, and I'm sitting here on Capitol Hill..."). Marc Pilgrim takes a different approach with the first chapter of this book, distilling the early history of HTML into fourteen eye-glazing pages. But if you can muddle through the initial proposal and discussion of the IMG tag, you get to Pilgrim's primary take-away of the chapter: HTML is not so much a thing, but a collection of things.
This is good, because the history of HTML has not been a smooth, step-by-step process. Different releases of different browsers have adopted different features of different specs at different times. I can personally recall rejoicing, back in the 90s, when both IE and Netscape finally implemented support for HTML tables. So it's no wonder that the second chapter dives into methods for detecting whether or not a user's browser supports certain HTML5 features.
If the first chapter was boring, the second is discouraging. First he shows how to check if Canvas is even supported. But once that's determined, you have to check if all the features of Canvas are supported. Moving on to the Video tag, even when that is supported, video format support varies across browsers. Basically, in these early days of HTML 5 support, it's like touring the United States early in the 20th century. Flush toilets and electric lights took longer to come to some areas than others.
After the third chapter started breaking down some of the new tags and how they affect the DOM, my eyes were good and glazed. This book is more discussion than documentation. If it was a car repair manual, instead of merely showing you the steps for changing the oil on your Honda, it would give you the history of the internal combustion engine, then detail different kinds of lubrication systems.
In short, there's a lot of valuable information in this book. Mark Pilgrim is no slouch on technical know-how or understanding of his topic. I just find the manner of presentation to be organized in such a way that I don't feel I have quick access to the information I want or that the available path to acquiring that knowledge is optimal. It's short on lab, long on lecture, and isn't something I'd make part of my permanent library.
37 of 40 people found the following review helpful.
A densely packed, informative read
By Omer Faruk N. Ates
HTML5 is creating more and more a name for itself in our industry, but while it excites those on the cutting edge of web technology, many are left feeling uncertain about it. Its ongoing development has been victim of politics, fragmentation and more, leaving few to have a good grasp of its current status. However, a lot of the technologies that make up HTML5 (and more) have become mature, even implemented across all the latest browsers--but did you know that? If you've kept an arms length to everything going on with HTML5, now is the time to dive into its waters and explore.
Fortunately, you don't have to do it all by yourself: just get Introducing HTML5, written by Bruce Lawson (Opera) and Remy Sharp (Left Logic).
Exactly as its name implies, Introducing HTML5 is an introduction to all the new semantics and application-oriented technologies that make up the HTML5 spec. You don't have to be a web development expert to read this, but you'll come out closer to one when you've finished. All you need is a good grasp of web standards-based techniques, e.g. semantic markup; separation of structure, presentation and behavior; and accessibility. Bruce and Remy will teach you everything you need to know to bring your skill set to the next level.
Starting out light, Introducing HTML5 first teaches you the most important new HTML5 elements and their semantic purposes, which is especially helpful if, like me, you kept an eye on these since the early stages of HTML5, but got confused as their meanings were changed or redefined.
The book continues with the new HTML5 Forms, serving as a nice segue into the more JavaScript-reliant HTML5 Audio and Video, before it hunkers down on the real new technologies in HTML5, starting with Canvas and going all the way to the Messages, Web Workers and Web Sockets APIs.
Throughout the book, Bruce and Remy do a great job at not just introducing the new technologies, but informing you exactly of what does and doesn't work in which browsers. Even the latest releases of browsers have some glaring bugs here and there, but where fixes are available, they are presented, and where not, workarounds explained. As a result, Introducing HTML5 is a tremendously practical book, going well beyond a surface-level introduction and straight-up teaching you how to wield these new technologies today.
One thing I am personally very happy about is how the book teaches you how to implement things in an accessible way (via ARIA or otherwise), making sure that visitors to your sites aren't left out. HTML5 is exciting, but our excitement shouldn't come at the cost of accessibility--and following Bruce and Remy's advice, it won't.
The compact but dense information in Introducing HTML5 means that in just an afternoon or two, you'll find yourself brimming with new knowledge, excitement and ideas for making your websites or web applications richer, more exciting and more powerful. All in all, a highly recommended read.
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